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Character/World Design
Find Game Music
One of the things I enjoy the most is designing worlds, sprites, and animations for video game assets. Attached is a collection of things I have made for one idea or another in a variety of styles.


Kitchen Environment
Cell-shaded background made for an animation!


Character Design
A character I designed for a morality driven turn-based game.


Character Design & Walk Cycle
This is a pixel coin character that was designed as an enemy concept for a pirate themed game!


cave ground assets
Here are some jewel ground textures to be used as pixel assets in a cave or crystal-type setting.


crystal cave unity level
Basic pixel platforming level designed in Unity


Kitchen Environment
Cell-shaded background made for an animation!


Character Design
A character I designed for a morality driven turn-based game.


Character Design & Walk Cycle
This is a pixel coin character that was designed as an enemy concept for a pirate themed game!


cave ground assets
Here are some jewel ground textures to be used as pixel assets in a cave or crystal-type setting.


crystal cave unity level
Basic pixel platforming level designed in Unity


Kitchen Environment
Cell-shaded background made for an animation!


Character Design
A character I designed for a morality driven turn-based game.


Character Design & Walk Cycle
This is a pixel coin character that was designed as an enemy concept for a pirate themed game!


cave ground assets
Here are some jewel ground textures to be used as pixel assets in a cave or crystal-type setting.


crystal cave unity level
Basic pixel platforming level designed in Unity


Kitchen Environment
Cell-shaded background made for an animation!


Character Design
A character I designed for a morality driven turn-based game.


Character Design & Walk Cycle
This is a pixel coin character that was designed as an enemy concept for a pirate themed game!


cave ground assets
Here are some jewel ground textures to be used as pixel assets in a cave or crystal-type setting.


crystal cave unity level
Basic pixel platforming level designed in Unity


Kitchen Environment
Cell-shaded background made for an animation!


Character Design
A character I designed for a morality driven turn-based game.


Character Design & Walk Cycle
This is a pixel coin character that was designed as an enemy concept for a pirate themed game!


cave ground assets
Here are some jewel ground textures to be used as pixel assets in a cave or crystal-type setting.


crystal cave unity level
Basic pixel platforming level designed in Unity


Kitchen Environment
Cell-shaded background made for an animation!


Character Design
A character I designed for a morality driven turn-based game.


Character Design & Walk Cycle
This is a pixel coin character that was designed as an enemy concept for a pirate themed game!


cave ground assets
Here are some jewel ground textures to be used as pixel assets in a cave or crystal-type setting.


crystal cave unity level
Basic pixel platforming level designed in Unity
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